![]() Have you always been fascinated by the work of Egyptians? eGenesis introduces you to A Tale in the Desert and will show you how people in the old Egypt crafted tools and handled their own business. She will thank you for the assistance in rediscovering the temple, for it will help her communicate with her goddess, and eventually, and hopefully, bring Elidinis back to Gielinor.By Remko Molenaar (Proxzor), OnRPG Journalist Either way, all options will lead to the same dialogue (with some differences). You have an option if you knew she was Nardarine all along (because of her name, Rein Nada), to be surprised, or to be sarcastically surprised. She will then reveal herself to, in fact, be Nardarine. Giving a laugh, the Archaeologist will request to speak to you privately. Shiratti approaches the Archaeologist and will thank her for restoring something ancient without robbing it. Once the statue is defeated, free the Archaeologist, and she will thank you for saving her. However, the statue will use a strong melee attack that will stun you with its stone spear. The statue is level 50, and is fairly easy to defeat. She will state it's a special one, but eventually will have a Statue come to life of Elidinis and attack you. Amascut will appear and tell you that she had trapped her to devour her soul. While you search around for her, you'll discover an evil laugh of that of a Kharidian Woman. Head back to the temple and you'll notice the Archaeologist is gone. She will ask to accompany you to see the temple for herself. She will be extremely thrilled that the ancient temple was uncovered, and she will ask for you to bring the Archaeologist to her. Go and speak to Shiratti about the discovery. Once you are done, you are told to go talk to Shiratti the Custodian. ![]() A montage of you two digging it out will occur, and once you are finished, you will unravel an ancient temple to Elidinis. You should get indication for each lair once its dug out with a "Ding" followed by a green circle to talk to the Archaeologist. If you use all of your scaffolds, you can recover them, but you'll also have a chance of a cave in and will have to start over again if you fail. There is a certain way to dig and then chip off parts of the sandstone. It's very simple, but will be different for every player. The interface shows the progression, scaffolding needed and the layer which needs to be dug. The scaffolding plays similarly to the God Statues Distraction & Diversion, except you have to move around much more. The puzzle follows similarly to an archaeological dig. She will give you several tools if you don't have them already. Speak to the Archeologist and she will instruct you to start digging out the site. You and her will leave the Town Hall and speak. She will begin to struggle to think of an answer, and say that you are one of the main diggers and that her team will arrive soon. Thinking this is a pretty legitimate statement, the Mayor will grant her permission and the museum. The Archaeologist will then convince him that she means no harm to him nor Nardah, and that she respects history as much as the next historian. Head to Nardah and speak to Awusah the Mayor.Īwusah will say that he is indeed happy to see someone come all the way down from Varrock to help with an important dig, but is pretty sceptical about it, after hearing what other "archaeologists" do. But her main issue is namely trying to find Nardah so she can discuss this from the locals and hopefully have permission from them to do the dig. ![]() Proceed to approach the woman and she will tell you that she is an archaeologist for the Museum of Varrock by the name of Rein Nada, and she apparently is lost and needs your assistance in helping her unearth an ancient temple for research purposes. They will tell you to stop and ask you for directions. Travel north of Nardah and keep walking north until you see someone. Items from the toolbelt are not listed unless they do not work or are not automatically added.įor all dialogue, see A Tale in the Desert/Dialogue. Talk to the archaeologist north of Nardah. The Quest Series will surround around Elidinis' arrival back on Gielinor, which will link to the main Desert Quest series. Mod Milton had stated he promised to give Pollnivneach a graphical update upon the release of the second quest. The river had also seen a large stretch to fit in the Hippo. The Elid River was also updated as a result of this update adding in a new slayer monster, the Hippopotamus (requires level 60 Slayer), and gave Crocodiles swimming animations as well as Lizards (in addition to their ability to swim in the Elid). Upon the release of this quest, Nardah and its inhabitants received a graphic makeover and its music updated. This quest introduces the ground basics of the history of Nardah, namely its founder, Nardarine and the goddess Elidinis herself. ![]() A Tale in the Desert is the first quest in the Nardarine quest series. ![]()
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